post: Antholojam I: Intergalactic Ambassador

Play it here! Pay for it here! A game I made for the curated Antholojam I: Golden Age Sci-Fi. You play the role of an Intergalactic Ambassador tasked with screening incoming extraterrestrials for potential threats. But since it would be unsafe to let potential threats land, all communications must be done via long distance video […]

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post: The Ant and the Grasshopper

The Ant and the Grasshopper The very first game I made for the monthly Adventure Game Studio contest. The theme was “fairy tales” so I decided to adapt the small scale story of The Ant and the Grasshopper. I’m still not sure how good the game is, if it is even enjoyable at all. I do think […]

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post: Exploration A

Exploration A A game made for AGS’s monthly forum contest. The theme was to adapt a work of fiction and I chose to adapt (a small part) of House of Leaves. My goal was to create a sense of confusion and disorientation that comes with being in uncertain surroundings. I ultimately kind of cheated when it […]

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post: I’m Still Here

ImStillHere Created in Adventure Game Studio for the forum’s monthly contest. The theme, I believe, was Post Apocalyptic. The game itself was originally intended to be a cross between a visual novel and an open world survival game. The open world part is obviously non existent. It instead ends up being a short story that […]

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post: Great Detective RPG

I am currently working on a Great Detective themed RPG with Matt and at this point have made a short sample Mystery based entirely on the Sherlock Holmes short story, The Adventure of the Norwood Builder. Naturally the game is in a highly incomplete state and has changed much since this was made but people […]

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post: What Gino Has Been Doing

  What Gino Has Been Doing (Instead of Drawing Apple and Kiwi) Aside from sitting around and playing video games and whatever else he says he’s been doing, he’s been working on the illustrations for a book I wrote called All Godless Here: The Golden Age of Horror 1930-1939. You can check out the book […]

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post: Ludum Dare 30: Ghosts N’ Not Ghosts

  itch.io page Download Made for Ludum Dare 30: Connected Worlds A game based on the concept of controlling both your physical body and your ghost body, but not at the same time. I made a simple action adventure dungeon to try and create a small representation of possible mechanics. Features: -8 way movement -Actions […]

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post: All other games

A collection of every other game I have made up to this point that is at least semi-noteworthy. All of the games are available through the following itch.io link until I add them individually to the site.   GAMES

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